The upcoming tactical first-person shooter game Six Days in Fallujah will feature ‘Procedural Architecture’ technology whose purpose is to keep players constantly on their toes thanks to an entirely new battlefield each time they open up the game.

Highwire Games and Victura have been working on the technology for over three years now. It’s capable of assembling entire buildings and city blocks procedurally, along with dynamic AI and sound.

Six Days in Fallujah’s creative director Jaime Griesemer stated:

Sgt. Adam Banotai, who led a squad of Marines block-by-block through Fallujah, added:

Victura CEO Peter Tamte said:

You can check out a brief video demonstration below. Six Days in Fallujah is due to release at some point this year on PC and consoles; the Steam page already offers the following preliminary system requirements.

MINIMUM:

  • OS: Windows 10
  • Processor: Intel i3 or AMD FX-6300
  • Graphics: Nvidia GTX 970 or Radeon R9 390 / AMD 580
  • DirectX: Version 11

RECOMMENDED:

  • OS: Windows 10
  • Processor: Intel i7-8700 or AMD 1800
  • Graphics: Nvidia GTX 1080 or Radeon RX Vega64