A new Resident Evil 4 HD Project development video has been shared online, showcasing more of the impressive fan-made remastering project of the fourth main entry in the series by Capcom.

The new video, which can be watched below, provides some general info on the project, showcases a fully remastered The Mercenaries, and also provides some comparisons that highlight the changes the modding project brings to the vanilla game.

The Resident Evil 4 HD Project has been in the works for a very long time. The latest version released to the public, version 3.0, overhauls select locations, in-game weapon 3D models, and more.

More information on the Resident Evil 4 HD Project can be found on its Official Website.

  • Village Pack – UPDATED

  • All textures, 3D edits, lighting and effects improvements to date

  • Castle Pack – UPDATED

  • All textures, 3D edits, lighting and effects improvements to date

  • Island Pack – NEW

  • All textures, 3D edits, lighting and effects improvements to date

  • Separate Ways Pack – NEW

  • All textures, 3D edits, lighting and effects improvements to date

  • Assignement Ada Pack – NEW

  • All textures, 3D edits, lighting and effects improvements to date

  • The Mercenaries Pack – NEW

  • All textures, 3D edits, lighting and effects improvements to date

  • Subscreen and Menus and Weapons Pack – NEW

  • Re-created menus and subscreen background images

  • Improved inventory item models and textures

  • Weapons Pack – NEW

  • In-game weapon 3D models and textures based on the higher quality “examine view” version

  • NOTE: Weapon textures will receive a complete makeover in the final release

  • Items Pack – NEW

  • In-game item 3D models and textures based on the higher quality “examine view” version

  • NOTE: Some item textures will receive a complete makeover in the final release

  • Cut-scene Pack – NEW

  • Fixed and restored effects from the Gamecube/Wii version that got lost during the HD porting process

  • Improved cutscene-exclusive textures and 3D models

  • Low-polygon Ganados have been replaced with the higher-polygon version

  • Some lighting adjustments here and there

  • Some effect adjustments here and there

  • Miscellaneous

  • Enemy torches and crossbow arrows cast real time light

  • Improved barrel and tank explosions

  • Fixed some minor sound bugs

  • All textures, 3D edits, lighting and effects improvements to date

  • Re-created menus and subscreen background images

  • Improved inventory item models and textures

  • In-game weapon 3D models and textures based on the higher quality “examine view” version

  • NOTE: Weapon textures will receive a complete makeover in the final release

  • In-game item 3D models and textures based on the higher quality “examine view” version

  • NOTE: Some item textures will receive a complete makeover in the final release

  • Fixed and restored effects from the Gamecube/Wii version that got lost during the HD porting process

  • Improved cutscene-exclusive textures and 3D models

  • Low-polygon Ganados have been replaced with the higher-polygon version

  • Some lighting adjustments here and there

  • Some effect adjustments here and there

  • Enemy torches and crossbow arrows cast real time light

  • Improved barrel and tank explosions

  • Fixed some minor sound bugs