A new Resident Evil 4 HD Project development video has been shared online, showcasing more of the impressive fan-made remastering project of the fourth main entry in the series by Capcom.
The new video, which can be watched below, provides some general info on the project, showcases a fully remastered The Mercenaries, and also provides some comparisons that highlight the changes the modding project brings to the vanilla game.
The Resident Evil 4 HD Project has been in the works for a very long time. The latest version released to the public, version 3.0, overhauls select locations, in-game weapon 3D models, and more.
More information on the Resident Evil 4 HD Project can be found on its Official Website.
Village Pack – UPDATED
All textures, 3D edits, lighting and effects improvements to date
Castle Pack – UPDATED
All textures, 3D edits, lighting and effects improvements to date
Island Pack – NEW
All textures, 3D edits, lighting and effects improvements to date
Separate Ways Pack – NEW
All textures, 3D edits, lighting and effects improvements to date
Assignement Ada Pack – NEW
All textures, 3D edits, lighting and effects improvements to date
The Mercenaries Pack – NEW
All textures, 3D edits, lighting and effects improvements to date
Subscreen and Menus and Weapons Pack – NEW
Re-created menus and subscreen background images
Improved inventory item models and textures
Weapons Pack – NEW
In-game weapon 3D models and textures based on the higher quality “examine view” version
NOTE: Weapon textures will receive a complete makeover in the final release
Items Pack – NEW
In-game item 3D models and textures based on the higher quality “examine view” version
NOTE: Some item textures will receive a complete makeover in the final release
Cut-scene Pack – NEW
Fixed and restored effects from the Gamecube/Wii version that got lost during the HD porting process
Improved cutscene-exclusive textures and 3D models
Low-polygon Ganados have been replaced with the higher-polygon version
Some lighting adjustments here and there
Some effect adjustments here and there
Miscellaneous
Enemy torches and crossbow arrows cast real time light
Improved barrel and tank explosions
Fixed some minor sound bugs
All textures, 3D edits, lighting and effects improvements to date
Re-created menus and subscreen background images
Improved inventory item models and textures
In-game weapon 3D models and textures based on the higher quality “examine view” version
NOTE: Weapon textures will receive a complete makeover in the final release
In-game item 3D models and textures based on the higher quality “examine view” version
NOTE: Some item textures will receive a complete makeover in the final release
Fixed and restored effects from the Gamecube/Wii version that got lost during the HD porting process
Improved cutscene-exclusive textures and 3D models
Low-polygon Ganados have been replaced with the higher-polygon version
Some lighting adjustments here and there
Some effect adjustments here and there
Enemy torches and crossbow arrows cast real time light
Improved barrel and tank explosions
Fixed some minor sound bugs